Saturday, June 28, 2014

Puyo - The Future of Yore

Puyo is a game with a delicate mix of sci­-fi and fantasy.
You as the player must navigate through rugged landscapes, solve puzzles and ultimately defeat the boss (a giant mech). With wit, tools, and weapons to your aid, you'll set out on a challenging adventure in an extraordinary world.
Interview: http://www.northlandsquare.com/2014/06/profile-chef-knight-milly/


Made by: Kyle Thorburn (Me), Josefin Gagnesjö, Simon Sundberg, Dennis Mårtensson, David Nguyen, Michael Tran, Johannes Gustavsson, Simon Eimersson, Yazan Alahmad

Made in: UE4
Time span: 2 months
My role: Project Manager,
Game Design, Animation Script
Indie DB Link

Friday, December 6, 2013

Dunes

You've crashed your plane into the desert, and now have to find your way out using landmarks, and signs of civilization to guide your way.


Made by: Kyle Thorburn (Me), Michael Tran, Alexander Schach, David Nguyen.

Made in: UDK
Time span: 2 weeks
My role: Game & Level Design
Video Link

Friday, June 28, 2013

Space Jam

On a newly settled planet your team of researchers have gone missing inside a cave, it's your job to find them.


Made by:
Kyle Thorburn (Me), Oskar Trzaska, Johanna Björklund and David Nguyen.

Made in: Construct 2
Time span: 2 days
My role: Level Design & Programming
Play Link

Monday, December 3, 2012

Jelly Run

Jelly Run is a simple multiplayer game with the goal defeating your opponent. The game features a camera that shifts focus between the two characters at set intervals, this allows the players to strategically jump up or down fast in order to force the opponent off-screen, giving you a point. You can also place timed bombs to block or hit your opponent.


Made by: Kyle Thorburn(Me) & Felix Nordanåker

Made in: Game Maker
Time span: 1 week
My role: Programming
Download Link

Monday, July 30, 2012

Seize the King

In Seize the King two monarchs fight for the throne.
Your goal is to strategically capture and lock your opponent in place by surrounding her/him from three directions. This is normally a two-player game, but with additional copies the game-boards can be puzzled together allowing for some really interesting tactics.



Made by:
Kyle Thorburn (Me), Jennifer Laében-Rosén, David Nguyen, Ted Flink and Alexander Schach

Made in: n/a
Time span: 2 weeks
My role: Game Design